The new Tri-Barrel now sports x6 Damage, 65% Armor Penetration, but uses the .50 Caliber ammo so i think the exorbitant boost of damage is justified. It still has improved range, and accuracy. However as a balancing factor, the recoil is increased as much as the rate of fire is decreased by 35%, it has less ammunition capacity — to 300.
Personally, i would like to have a different receiver option, but honestly i wouldn’t use the Tri-Barrel with the normal 5mm, and the recoil of the .50 Cal on the rate of fire of the Accelerated barrel would be too much to handle already.
Known Bug:
– I don’t know why, but after having loaded the mod in the game, and seeing that the weapon did apply the changes. It will crash just seconds after starting the game once more, and/or trying to load your saved game.
To fix this, first, load the game without all of your loaded mods — see it load properly, and then restart with the mods once more. FO4 should have better mod support in the future, just not now.
- As we explained above, the 50 Cal Machine Gun in Fallout 76 is a heavy machine gun capable of dishing out a fair amount of pain.It has decent accuracy and range, too. There are a number of mods.
- The ammunition plant is a constructible piece of machinery used for manufacturing added in the Fallout 4 add-on Contraptions Workshop. The plant requires 8 power and does not have to be connected via a wire, any power going through the line will automatically connect it to the system. In order to build the ammunition plant, the Sole Survivor must have at least one rank in the Gun Nut.
Credits: The6thMessenger
The 'FIX' I found for now, is a mod on Nexus that is in several flavors that allows for 1.3x, 1.5x. 2.x etc varieties you can pick from. I use the 1.5x mod. Downside is I think it effects both the 308 and 50 and I just want the 50 affected. But I deal with it because I found in game enough 50 cal ammo to rely mostly on the 50 cal when I snipe. Here is my small mod for April 1st this year! Adds a.50 cal Revolver to the game, what you see is what you get. No customization so don't even bother bringing it to a Weapons bench. If you're ready to roll out to shoot some raiders don't forget to bring your stimpacks!
File Details:800 B /ZIP
The new Tri-Barrel now sports x6 Damage, 65% Armor Penetration, but uses the .50 Caliber ammo so i think the exorbitant boost of damage is justified. It still has improved range, and accuracy. However as a balancing factor, the recoil is increased as much as the rate of fire is decreased by 35%, it has less ammunition capacity — to 300.
Personally, i would like to have a different receiver option, but honestly i wouldn’t use the Tri-Barrel with the normal 5mm, and the recoil of the .50 Cal on the rate of fire of the Accelerated barrel would be too much to handle already.
Known Bug:
– I don’t know why, but after having loaded the mod in the game, and seeing that the weapon did apply the changes. It will crash just seconds after starting the game once more, and/or trying to load your saved game.
To fix this, first, load the game without all of your loaded mods — see it load properly, and then restart with the mods once more. FO4 should have better mod support in the future, just not now.
Fallout 4 50 Cal Pistol Mod
Credits: The6thMessenger
Fallout 4 .50 Cal Mod
File Details:800 B /ZIP